Titan is a small group project with thew goal to create a procedural environment in Houdini and render it with KarmaXPU. Each of us had a different role on the project. Gregor was responsible for assembling the scene and rendering the final image. Michale creatd the desert environment including the dunes, rocks and textures.
I was tasked to texture the Hand model and to create the small settlement. For this I built several small procedural systems for the tents, mills, water towers and the scaffolding around the Titan’s finger.